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Hero Skills
Throw - Multi - Focus - Bouncing - Piercing - Cast - Meteor - Tornado
A Hero have many skills, but can be categories into 2 types: Throw skill and Cast skill
Currently in PlayPoseidon game, there are 4 throw skill for Hero:
Your Hero will throw more than one arrow. Multi throw LV1 will allow Hero to throw 2 arrows in a single throw. LV2 throw 3 arrows, and so on and so on.
Your Hero will throw a blue focus arrow. Which deal a strong blow, damage is multiplied from base damage by X follow this table:
Skill Level | Damage Multiplier | Text |
---|---|---|
LV1 | 1.8x | |
LV2 | 2.5x | |
LV3 | 3.1x | |
LV4 | 3.6x | |
LV5 | 4.0x | |
Due to the nature of the skill, Multi throw and Focus throw are Mutually exclusive. Player need to toggle between these skill when playing. (These 2 skill are acquired starting from Hero LV3)
Your Hero's arrow will bounce when it hit the monster or hit the ground. Bounce throw arrows can keep bouncing for a limited number of time based on this skill LV. For example: Bounce throw LV1, arrow will bounce one more time. LV2 bounce two more time, and so on and so on.
Your Hero's arrow will pierce through when it hit the monster (will not pierce when hit the ground) Piercing arrow can keep piercing enemy for a limited number of time based on this skill LV. For example: Piercing throw LV1, arrow will pierce through 1 monster and hit another one. LV2 can pierce through two, potentially hit 3 enemy. And so on and so on. However the damage of the Pierce will be reduced after the first hit follow this table:
Skill Level | Damage after first hit | Text |
---|---|---|
LV1 | 0.8x | |
LV2 | 0.75x | |
LV3 | 0.7x | |
LV4 | 0.7x | |
LV5 | 0.7x | |
Due to the nature of the skill, Bouncing throw and Piercing throw are Mutually exclusive. Player need to toggle between these skill when playing. (These 2 skill are acquired starting from Hero LV2)
Even though Multi,Focus throw are Mutually exclusive and Bouncing/Piercing throw also are Mutually exclusive. Combining throw skill from first pair with another one in second pair is possible. For example: Hero can throw a Focus Piercing arrow or Multi Bouncing arrows or Focus Bouncing or Multi Piercing, resulting 4 combination in totals.
Below are the throw skills and Hero level scaling table:
Hero LV | Multi/Focus throw | Bouncing/Piercing throw | Note |
---|---|---|---|
Hero LV1 | Not acquired | Not acquired | 1x power |
Hero LV2 | Not acquired | ![]() ![]() | 2x power |
Hero LV3 | ![]() ![]() | ![]() ![]() | 4x power |
Hero LV4 | ![]() ![]() | ![]() ![]() | 6x power |
Hero LV5 | ![]() ![]() | ![]() ![]() | 9x power |
Hero LV6 | ![]() ![]() | ![]() ![]() | 9x power + Ultimate LV1 |
Hero LV7 | ![]() ![]() | ![]() ![]() | 12x power |
Hero LV8 | ![]() ![]() | ![]() ![]() | 16x power |
Hero LV9 | ![]() ![]() | ![]() ![]() | 16x power + Ultimate LV2 |
When the Hero equipped the NFT Ancient Relic (2022 Q3), he/she will be granted a cast skill which deal a lot of AOE damage. For example: meteors rain down from the sky, earthquake, tornado, sea waves... etc. Details will be released soon.
When your Hero reach LV6, he/she will be granted a very powerful ultimate skill which can deal a large amount of damage in a focused area. Each Hero will have an unique Ultimate Throw skill which will require some training to be mastered. All Ultimate will have a starting cool-down of 30 seconds and a 60 seconds cool-down after used. So theoretically can be used twice in a normal battle.
In general, Ultimate Throw can be divided into 3 types:
+Type 1, Straight: The NFT Hero shoot arrow straight to the aim point where the mouse is clicked (or finger touched) at a fast rate. Due to the strong recounter force of the ultimate the aim point may be drift higher as the player keep holding the mouse or finger to shoot. Player need to hold it down to control it accuracy.
Heroes using ultimate type 1: Mikasa, Shana and Kaiya Paddley
+Type 2, High Angle: The NFT Hero shoot arrow into the air at a high angle and will be fall back to the ground at the aim point where the mouse is clicked (or finger touched) at a very fast rate. Due to the strong recounter force of the ultimate the actual point where the arrow is fall may be drift away from the aim point as the player keep holding the mouse or finger to shoot. Player need to release the mouse/finger and click/touch again to retain the accuracy.
Heroes using ultimate type 2: Yudon, Samihri and Sirilla
+Type 3, Front: The NFT Hero will throw a large number of arrow in the front at the aim point where the mouse is clicked (or finger touched) at a very slow rate. There will be no recounter force for this type but player still need to guess where most arrows will land and click/touch the right point on the screen to maximized the damage.
Heroes using ultimate type 3: Mu Qing, Arya Xu and Freya Aloy
Last modified 3mo ago