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Pet Passive Skills
A Pet may have many skills depend on its rarity level. And can be categories into 2 groups: Shooting Skills and Non-shooting skills.
Currently in PlayPoseidon game, there are 2 shooting skills for Pet:
Deal huge damage to monster in AOE, damage is scaled with Pet base-damage. Fire-ball deal 2x Pet's base damage in a large AOE explosion. The level of this skill will heavily impact the AOE of the explosion.
Deal small AOE damage to monster. Will deal 1x Pet's base damage but can slow down monsters movement speed and attack speed via Slow effect. The level of this skill will impact the duration of the slow and the speed of monster when being slowed.
Deal small AOE damage to monster. Will deal 1x Pet's base damage but can provide the KnockBack effect
when explode which push monsters away from base. The level of this skill will impact the distance of KnockBack.
Deal small AOE damage to monster. Will deal 1x Pet's base damage but can provide the Stun effect which stun monsters when explode. After the explosion, it leaves a stone boulder which fall to the ground and block the monster from moving. The level of this skill will impact the duration of the stun, the HP of the stone boulder and max duration the stone can stay on the ground.
Pet will shoot out Fire-ball or Ice-ball or Wind-ball or Earth-ball or all of the shooting skill mentioned above . The chance for each skill to be triggered will increase along with the level of skill. And also chances for each skill are independent of each other.
Note: Pet may shoot out one or multiple energy sparkles which deal 1x base-damage to a single monster hit if none of the Shooting skill is triggered.
Create a shield around your hero which can sustain a damages from monster equal to a small portion of the Hero total HP. This shield when not being damaged can regen over time.
*This Rarity class is not released yet.