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Elemental Orbs and Combo
Elemental NFT Weapon Orb - Fire - Air - Earth - Water
These Orb are elementals orbs which each orb is linked to a specific Elemental. Most of them will come with a focus arrow which can deal AOE and applied status effect on hit.
When active the Orb it will grant a damage bonus to Hero and also altering the arrow shooting out to become elemental arrow.
Check out the video below to see the power of Elemental Orbs:
Element: Fire
The shooting projectile will become a fireball if player using Focus shoot or fire arrow if using Multi shoot. Fireball and Fire-arrow will deal Fire damage which can be increased by Hero Fire elements from Zodiacs
Rarity Level | Focus shoot | Multi shoot | Properties |
---|---|---|---|
Rare | Shoot out a Fireball which explode at the last impact deal 0.8X damage of Focus Arrow in a large AOE (0.5 rad) | Shoot out multiple Fire-arrow which reduce the Fire resistance of monster by 25% for 8 seconds | Stamina cost is multiplied by 1.7 for Focus and 1.2 for Multi Shoot |
Epic | Shoot out a Fireball which explode at the last impact deal 1.2X damage of Focus Arrow. The fireball can also explode at the first impact deal 0.6X damage
AOE (0.9/0.5 rad) | Shoot out multiple Fire-arrow which reduce the Fire resistance of monster by 30% for 8 seconds | Stamina cost is multiplied by 2.1 for Focus and 1.4 for Multi Shoot |
Legendary | Shoot out a Fireball which explode at the last impact deal 1.6X damage of Focus Arrow. The fireball can also explode at the first 3 impacts deal 0.9X damage AOE (1.25/0.5 rad) | Shoot out multiple Fire-arrow which reduce the Fire resistance of monster by 35% for 12 seconds | Stamina cost is multiplied by 2.5 for Focus and 1.6 for Multi Shoot |
Note: Legendary orb can cause 3 small explosions and each small explosion dmg will be reduced by half if Player use Piercing shoot (100% dmg if use Bouncing shoot)
Element: Air
The shooting projectile will become a Wind-ball if player using Focus shoot or Wind-arrow if using Multi shoot. Wind-ball and Wind-arrow will deal Air damage which can be increased by Hero Air elements from Zodiacs
Rarity Level | Focus shoot | Multi shoot | Properties |
---|---|---|---|
Rare | Shoot out a Wind-ball which explode at the last impact deal 0.4X damage of Focus Arrow in a large AOE (0.5 rad) Monster hit by explosion will be knock back 3m | Shoot out multiple Wind-arrow which knock back 1m when hitting the monster. Monster can be push many times if hit by multiple arrows | Stamina cost is multiplied by 1.6 for Focus and 1.2 for Multi Shoot |
Epic | Shoot out a Wind-ball which explode at the last impact deal 0.6X damage of Focus Arrow. The Wind-ball can also explode at the first impact deal 0.4X damage. AOE (0.9/0.5 rad)
Monster hit by any explosion will be knock back 4.5m | Shoot out multiple Wind-arrow which knock back 1.25m when hitting the monster. Monster can be push many times if hit by multiple arrows | Stamina cost is multiplied by 2.0 for Focus and 1.4 for Multi Shoot |
Legendary | Shoot out a Wind-ball which explode at the last impact deal 0.8X damage of Focus Arrow. The Wind-ball can also explode at the first 3 impacts deal 0.6X damage. AOE (1.25/0.5 rad)
Monster hit by any explosion will be knock back 6m | Shoot out multiple Wind-arrow which knock back 1.5m when hitting the monster. Monster can be push many times if hit by multiple arrows | Stamina cost is multiplied by 2.4 for Focus and 1.6 for Multi Shoot |
Note: Legendary orb can cause 3 small explosions and each small explosion dmg will be reduced by half if Player use Piercing shoot (100% dmg if use Bouncing shoot)
Element: Water
The shooting projectile will become a Ice-shard if player using Focus shoot or Ice-arrow if using Multi shoot. Ice-shard and Ice-arrow will deal Water damage which can be increased by Hero Water elements from Zodiacs.
This orb of Ice is currently buffed by 20% due to Winter Season
Rarity Level | Focus shoot | Multi shoot | Properties |
---|---|---|---|
Rare | Shoot out a Ice-shard which explode at the last impact deal 0.48X damage of Focus Arrow in a medium AOE (0.75 rad) Monster hit by explosion will be slow 55% MS and -55 AS for 3 seconds | Shoot out multiple Ice-arrow which slow 24% MS and -24 AS for 8 seconds when hitting the monster. Slow doesn't stack, only strongest slow applied. | Stamina cost is multiplied by 1.6 for Focus and 1.1 for Multi Shoot |
Epic | Shoot out a Ice-shard which explode at the last impact deal 0.72X damage of Focus Arrow. The Ice-shard can also explode at the first impact deal 0.48X damage at a smaller AOE (0.25 rad) Monster hit by explosion will be slow 65% MS and -65 AS for 3 seconds | Shoot out multiple Ice-arrow which slow 36% MS and -36 AS for 10 seconds when hitting the monster. Slow doesn't stack, only strongest slow applied. | Stamina cost is multiplied by 2.0 for Focus and 1.3 for Multi Shoot |
Legendary | Shoot out a Ice-shard which explode at the last impact deal 0.96X damage of Focus Arrow. The Ice-shard can also explode at the first 3 impacts deal 0.72X damage at a smaller AOE (0.25 rad). Monster hit by any explosion will be slow 85% MS and -85 AS for 3 seconds | Shoot out multiple Ice-arrow which slow 48% MS and -48 AS for 12 seconds when hitting the monster. Slow doesn't stack, only strongest slow applied. | Stamina cost is multiplied by 2.4 for Focus and 1.5 for Multi Shoot |
Note: Legendary orb can cause 3 small explosions and each small explosion dmg will be reduced by half if Player use Piercing shoot (100% dmg if use Bouncing shoot)
Element: Earth
The shooting projectile will become a Earth-drill if player using Focus shoot or Earth-arrow if using Multi shoot. Earth-drill and Earth-arrow will deal Earth damage which can be increased by Hero Earth elements from Zodiacs
Rarity Level | Focus shoot | Multi shoot | Properties |
---|---|---|---|
Rare | Shoot out a Earth-drill which explode at the last impact deal 0.4X damage of Focus Arrow in a medium AOE (0.75 rad) Monster hit by explosion will be stun for 0.33 seconds. Forming a Stone Boulder which fall down and deal 100-400 damage and stun for 0.66s to ground monster on hit. The boulder have 60 HP and remain for 2 seconds | Shoot out multiple Earth-arrow which stun for 0.44 seconds when hitting the monster. Stun doesn't stack, stun duration will be refreshed. | Stamina cost is multiplied by 1.6 for Focus and 1.2 for Multi Shoot |
Epic | Shoot out a Earth-drill which explode at the last impact deal 0.6X damage of Focus Arrow. The Earth-drill can also explode at the first impact deal 0.4X damage at a smaller AOE (0.25 rad) Monster hit by explosion will be stun for 0.33 seconds. Forming a Stone Boulder which fall down and deal 100-900 damage and stun for 0.77s to ground monster on hit. The boulder have 80 HP and remain for 4 seconds | Shoot out multiple Earth-arrow which stun for 0.55 seconds when hitting the monster. Stun doesn't stack, stun duration will be refreshed. | Stamina cost is multiplied by 2.0 for Focus and 1.4 for Multi Shoot |
Legendary | Shoot out a Earth-drill which explode at the last impact deal 0.8X damage of Focus Arrow. The Earth-drill can also explode at the first 3 impacts deal 0.6X damage at a smaller AOE (0.25 rad). Monster hit by any explosion will be stun for 0.42 seconds. Forming a Stone Boulder which fall down and deal 100-1600 damage and stun for 0.88s to ground monster on hit. The boulder have 120 HP and remain for 7 seconds (with first 2 seconds invulnerable) | Shoot out multiple Earth-arrow which stun for 0.66 seconds when hitting the monster. Stun doesn't stack, stun duration will be refreshed. | Stamina cost is multiplied by 2.4 for Focus and 1.6 for Multi Shoot |
Note: Legendary orb can cause 3 small explosions and each small explosion dmg will be reduced by half if Player use Piercing shoot (100% dmg if use Bouncing shoot)
The damage of the Stone Boulder is depend on how high when it start falling to the ground.(Max damage at top of the screen)
At Hero LV8 you will be able to unlock the second slot for NFT Weapon Orb and can start to use 2 Orbs together. Any Neutral Orbs can be used in conjunction with an Elemental Orb. But 2 Elemental Orbs can not be used together.
When used together most of the attributes of your orbs will be sum together such as:
Magitek Gas, Active Gas Consumes/s, Bonus Damage when Active, % Bonus PPP Reward
Except for the case when one of your Orb have 0 durability then all of its attributes will become zero (% Damage buff is still counted though)
For the Stamina cost multiply is mentioned in the previous section, when used 2 Orb together this stamina cost will be multiplied together, for example: Using a Orb of Split Epic with Orb of Earth Legendary will resulting a Stamina multiply factor of:
1.65 x 2.4 = 3.96 if throw focus shoot
1.65 x 1.8 = 2.97 if throw multi shoot
Last modified 8mo ago