Comment on page
⚖
Neutral Orbs and Combo
These Orb are neutral orbs which doesn't have related to any Elemental. And most of them works like a support Orb to altering the Hero shooting mechanism.
When active the Orb it will grant a damage bonus to Hero and also altering the shooting of the Hero depend on the class of the Orb.
The shooting projectile will be repeated one or 2,3 more times based on Rarity Level:
Rarity Level | Main Power | Properties |
---|---|---|
Common | Throw 2 consecutive shot (Double shot) | Stamina cost is multiplied by 1.7 |
Rare | Throw 2 consecutive shot (Double shot) | Stamina cost is multiplied by 1.5 |
Epic | Throw 3 consecutive shot (Triple shot) | Stamina cost is multiplied by 1.95 |
Legendary | Throw 4 consecutive shot (Quad shot) | Stamina cost is multiplied by 2.4 |
Check out the video below to see the power of an Orb of Repeat Rare +9:
The projectiles will split on hit to 2 or 3 more projectiles based on Rarity Level:
Rarity Level | Main Power | Properties |
---|---|---|
Common | Arrow on hit will be split into 2. Each arrow can split up to 2 times. | Stamina cost is multiplied by 1.5
Split arrows damage are reduced to 75% of original damage |
Rare | Arrow on hit will be split into 2. Each arrow can split up to 2 times. | Stamina cost is multiplied by 1.3
Split arrows damage are reduced to 75% of original damage |
Epic | Arrow on hit will be split into 2. Each arrow can split up to 3 times. | Stamina cost is multiplied by 1.65
Split arrows damage are reduced to 80% of original damage |
Legendary | Arrow on hit will be split into 3. Each arrow can split up to 3 times. | Stamina cost is multiplied by 2.4
Split arrows damage are reduced to 80% of original damage |
Check out the video below to see the power of an Orb of Split Epic +12:
Change the shooting mechanism of Hero to click-shoot and reduce stamina cost based on Rarity Level:
Rarity Level | Main Power | Properties |
---|---|---|
Common | Shoot arrows at medium speed. Can shoot up to 2 Normal Arrows at once with 6' degrees gap | Stamina cost is multiplied by 0.8 |
Rare | Shoot arrows at high speed. Can shoot up to 2 Normal Arrows at once with 4' degrees gap | Stamina cost is multiplied by 0.75 |
Epic | Shoot arrows at very high speed. Can shoot up to 3 Normal Arrows at once with 2' degrees gap | Stamina cost is multiplied by 0.65 |
Legendary | Shoot arrows at super speed. Can shoot up to 4 Normal Arrows at once with 1' degree gap | Stamina cost is multiplied by 0.55 |
The shooting mechanism will change to click-shoot (similar to Kaiya Padley ultimate) once Orb is activated.
If player hold on to the mouse/touch while shooting for a while, the Hero will charge more power to the projectiles and increase it damage to 3X or 4X, 5X than normal depend on Rarity Level:
Rarity Level | Main Power | Properties |
---|---|---|
Common | Hold for 1.2 second to charge up to 2.8X original damage | Stamina cost is multiplied by 2.38 |
Rare | Hold for 0.9 second to charge up to 2.8X original damage | Stamina cost is multiplied by 2.1 |
Epic | Hold for 0.6 second to charge up to 3.2X original damage | Stamina cost is multiplied by 2.08 |
Legendary | Hold for 0.45 second to charge up to 3.8X original damage | Stamina cost is multiplied by 2.4 |
You need to activate the Orb before you hold to charge your shoot other while it will not be in effect.
When charge at full damage a special sound effect will be played when you release the mouse/touch. This is to indicate that you have successfully fully charge the shot to full power.
If you release the mouse/touch before the shot is charged to full power, it will still cost the same amount of Stamina as the fully charge one.
Check out the video below to see the power of an Orb of Charge Common +6:
At Hero LV8 you will be able to unlock the second slot for NFT Weapon Orb and can start to use 2 Orbs together. Most of Neutral Orbs can be used in conjunction with each other except for these special case below:
- 1.2 Orb with a same name can't be used together, for example 2 Orb of Split or 2 Orb of Rapid
- 2.Orb of Rapid and Orb of Charge can't be used together
When used together most of the attributes of your orbs will be sum together such as:
Magitek Gas, Active Gas Consumes/s, Bonus Damage when Active, % Bonus PPP Reward
Except for the case when one of your Orb have 0 durability then all of its attributes will become zero (% Damage buff is still counted though)
For the Stamina cost multiply is mentioned in the previous section, when used 2 Orb together this stamina cost will be multiplied together, for example: Using a Orb of Split Epic with Orb of Charge Legendary will resulting a Stamina multiply factor of 1.65 x 2.4 = 3.96
Last modified 1yr ago